You can still learn line-ups and specific spots for abilities like Sova’s Recon Arrow or Cypher’s Camera, but it feels more like a bonus and less like a necessity. Testing Pop-flashes that are hard for your opponent to dodge and do not hit your teammates is not necessary in Valorant, you can just pick Breach and he will flash through the walls. Instead of learning smoke line-ups for each map, you can just pick Brimstone and choose where your Smokes are going to appear by using a minimap.
#HOW TO GET MORE FPS IN CSGO SMOKE HOW TO#
Related: FPS Gaming: How to Be Prepared for Any and Every Shooter You PlayĪkin to the “dumbing-down” of shooting mechanics, the utilisation of abilities in Valorant is much more straight-forward than correctly using Flashes or Smokes in CS:GO. The fact that most of these need to be purchased in the shop at the beginning of every round just makes the comparison more obvious.
While a few Agents have kits that have no comparable impact to Counter Strike’s grenades (Brimstone’s nuke, Sage’s resurrect, Phoenix’s ultimate), most abilities have a tactical role equivalent to Smokes or HEs in Valve’s title. Agent choice does not influence gun-play - every agent has access to the same arsenal of weapons- but it does change the way maps are played, very similarly to utility in CS:GO. Riot’s implementation of hero-shooter mechanics is very subtle.
The spray patterns are randomized after a few bullets, head hitboxes are more generous and the economy isn’t as punishing as in Valve’s FPS title, allowing teams to buy decent loadouts most of the rounds, even after losing. It mimics CS:GO’s guns, shooting and movement while making the game feel easier and much quicker to get into. What could CS:GO learn from Riot’s new game? Similarities and Differences Valorant is a tactical shooter in which players control Agents with different abilities. Even though it’s been perceived by fans as a threat, I’d describe Valorant as the perfect opportunity for Valve to make their most successful title even better than it already is. It is the first big esports game that the developer has worked on since League of Legends and comparisons with similar titles were plenty, especially so with Valve’s Counter-Strike: Global Offensive. Following the general trend in the gaming world, despite being called a Beta, it feels like a 99% complete game that will undergo very small changes when the official release comes around. Riot Games’ Valorant has been available in Closed Beta for a month now, and we've come to learn the in and outs of the game's fundamentals.